GameArt, a transformative design of public space
Creative, yet proportionate shapes and soft, yet vibrant colours, an ideal habitat for the flight of the imagination.
Integration of BIM and GIS technologies in architecture
The combination of models is useful for analysing the suitability of the building construction on a given site.
Landscaping design with a touch of water
Perhaps with Nebuchadnezzar II in 6th century BC Babylon, water became part of the gardens.
A design for first impressions
Waterparks and theme park entrances should present visitors and tourists with their particular narratives.
Shading systems in waterparks and theme parks
After studying the orientation of the sun, the shading elements are determined in the early stages of design.
Design and spatial planning in theme parks
Every corner must form part of the ensemble, in order for visitors to travel in a seamless experience.


