Since the 2D scaled plans with which architecture projects have been represented in the past and up to the present day, there have been two great technological leaps in the sector: the first of these came with the appearance of the CAD computer program, which marked the step from manual delineation to the realisation of architectural plans with computers and plotters; the second, more recent jump, occurred with the advent of BIM (Building Information Modelling, or information modelling for construction) methodology.

Indeed, BIM methodology makes it possible to generate, from a model of the architectural project correctly designed in 3D, quickly and with hardly any additional effort, any 2D plan necessary to document it. All the information is in the three-dimensional model, which makes it possible for anyone with access and basic knowledge to consult the project and obtain even more information than would be available through the 2D plans.

BIM models are also useful during the construction process. They allow updated information to be obtained for those areas or elements of the architectural project that do not appear in the plans, based on personalised visual parameters (cutting plane, scale, visualization of elements, etc.).

To all of the above we must add the technological evolution that supposes the possibility of doing away with paper, in order to visualise the architectural project. Digital tablets, in conjunction or not with augmented reality techniques, empower technicians to view 2D plans and the 3D model on the same construction site.

By Pablo Vidal, Senior Architect in Amusement Logic’s Architecture Department