When working with BIM (Building Information Modelling) methodology, and in the case of Amusement Logic, in an architectural project for leisure and tourism, it is essential to have a BIM Execution Plan (BEP) before starting construction. This document is usually defined at the start of the project and is shared with all stakeholders involved in the BIM process.

The BEP is a tool to assist during the design and construction process of leisure and tourism facilities, helping to direct and focus the efforts of the work teams. Typical elements of a BIM execution plan, or BEP, include:

-Project information.

Objectives to be achieved.

Stakeholders involved.

Use of BIM at each stage.

Authors and users of each BIM deliverable.

-BIM deliverables for each phase.

-Model elements, levels of detail and attributes for each BIM deliverable.

-BIM creation, maintenance and collaboration processes.

-File nomenclature and classification.

-Software and hardware requirements.

The advantages of such an implementation plan are as follows:

-Each actor involved knows what to do and when to do it. For example, designers know what level of detail is required for each progressive stage of definition of the leisure and tourism project. This saves time in the process.

-The BEP establishes the systems and flows of collaboration between the different actors as well as the sharing of data, so that duplication is avoided and all parties involved are aware of the progress of the other partners in the process. It is a method that encourages orderly cooperation.

By having a single file or groups of files, always in the most up-to-date version of the project, traditional project management problems such as duplicates and confusion with obsolete versions are avoided. To organise this data exchange, the BEP establishes the protocols for the creation and management of files specific to each agent (which files are shared with other participants and which final files form part of the deliverables defined in the contract).

-The BEP document will establish from the beginning of the project the standards that will apply to the project so that all actors involved speak the same language. In this way, the information is managed in a structured way.

By Raúl Soriano, senior modeller in the Architecture Department of Amusement Logic