The Cloud, sensory experience
An enveloping cloud of mist and sound, in which to play, stroll or simply cool off.
BIM detection of interferences between disciplines
A system that ensures harmony in the design and construction of leisure and tourism facilities, amongst others.
15-minute cities
Modern urbanism seems to take up the idea of the "neighbourhood unit" first put forward by Clarence Perry.
Water use in water parks
An engineering development for the recycling and efficient use of water, which contributes to landscaping.
Decorative modular façades
System for façade cladding in architecture, with permanent or temporary, variable and interchangeable designs.
Water properties and waterpark design
Phenomena of which engineers must be aware in the design of hydraulic infrastructures in aquatic facilities.
BallForest, stimulation and play
Design from two simple elements to create a challenging game with multiple configuration options.
Benefits of green spaces in cities
Green spaces and gardens make cities healthier, more inhabitable and safer places.
Block Pad
A giant, figurative version of a traditional children's game with great potential for fun and creativity.
Photovoltaic parking
A design solution for vehicle parking in single-family houses.
3DFlex for “dressing” buildings
A fast, efficient and versatile system for the architecture and construction of building exteriors.
Origami kiosk cover
A geometry of hexagons and trapezoids for the design of a multi-purpose canopy.


